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Release notes
The Toontown team is always striving to make your game bigger, better and more fun. Thanks to you, and the input you give us, we have created this section to keep you in-the-know with game updates, changes and new releases. Check back here from time to time because you never know what might be around the corner! April 30, 2008 - sv1.0.33.3 - We have added fonts for purchase in the Cattlelog, so that you can show off your Toontastic names in style! New fonts will appear with subsequent Cattlelog releases, so watch for them!
- We've also made various stability enhancements.
March 27, 2008 - sv1.0.32.21- Fixed rare client crash in Mole Stomp game.
- Fixed client crash which occurs during the Banquet Hall sequences when a Toon goes to the conveyor belt for Cog Food or Toonup items. This crash only happens on very crowded/lagged districts.
- Fixed crash bug which occurs sometimes when Toons try to teleport to a friend inside Bossbot HQ.
- Fixed crash that happens when a Toon with a rejected name tries to go back to Type-A-Name to either try another name or pick one from the Pick-A-Name panel.
- Fixed missing sound f/x in the Toon Memory Game.
- Toons will now face the "right" direction when they first teleport into a Bossbot HQ Country Club golf game area.
March 19, 2008 - sv1.0.32.19 - Fixed issue that would cause particularly lagged Toons to look like they are flattened by the C.E.O. even though they actually did hop off the table in time.
- Made the door leading into the Banquet Hall open wider so Toons would not run "into" it when they enter.
- Fixed rare client crash which could occur inside Banquet Hall.
- Fixed bug which cause the Laff Meter to not be visible during the Banquet Hall "left over diners" battle sequence in C.E.O.
- Fixed a bug which had a chance of allowing extremely lagged players to register being on a table using the seltzer bottle and at the same time teeing off at the C.E.O.
- Fixed a bug which caused the words "Maze Race" to stay on screen after teleporting out of the maze.
- Fixed a crash bug which occurred when one Toon teleports out of the Mole Stomp game while another continued to play.
- Change text to refer to "kart" instead of "elevator" the dialog window which appears when you try to play the golf games in the Bossbot Country Club without meeting the minimum Laff requirements.
- Fixed missing flying bat sound in the Jungle Vines Trolley game.
- Fixed a few C.E.O. related client crash bugs.
March 6, 2008 - sv1.0.32.17Bossbot Headquarters Released! Attention Toons of Toontown! The Toon Council is pleased to announce that Toons are now cleared to storm the headquarters of the Bossbots. That's right, Bossbot Headquarters is now open! Toons can reach Bossbot HQ via Chip 'n Dale's MiniGolf -- where a new Cog-constructed tunnel has mysteriously appeared. It turns out the Bossbots are hiding out in their Country Club, playing endless games of golf, and it's up to resourceful Toons to stop them! Once you enter, there are three Bossbot Country Club courses available. While any Toon can enter "The Front Three", a minimum of 101 Laff points is required for "The Middle Six", with 106 Laff points needed for "The Back Nine." Play through each to earn your Stock Options. The "ultra-exclusive" Bossbot Clubhouse contains the toughest Cogs in all of Toontown, even upgraded v2.0 Cogs, so you'll need to work on a new Bossbot Disguise to enter "unnoticed". To begin building your Bossbot Disguise, visit Toon HQ after completing the ToonTasks after Donald's Dreamland. Plus, earn a total Laff boost of +5 upon completing your disguise. Once you are ready, do your Bossbot Disguise and enter the Clubhouse to face many new challenges -- including the dreaded Bossbot C.E.O. Keep Toontown safe from the Bossbots and defeat the C.E.O. to earn a Pink Slip reward to dispatch a deserving Cog! Toons of the World Unite! Other bug fixes in this release: - Fixed a bug where if your Toon has a full Friends List and you try to add another friend, you see a dialog window erroneously stating they have a full Friends List.
- Fixed bug where a long list of ToonTask SpeedChat phrases would cause the menu to go pass the bottom of the screen.
- Improved auto-capitalization in Type-A-Name.
- Fixed bug where Toons had trouble opening their bigger Closets.
- Fixed bug where Free Account players would be mistakenly taken to the Report a Bug page after exiting normally.
January 17, 2008 - sv1.0.31.5- Fixed a bug that affected the SpeedChat phrase discard panel. This panel comes up when your Toon has the maximum number of SpeedChat phrases and you either try to buy another phrase or receive one as a gift in your MailBox. The bug would have allowed you to click through the SpeedShat phrase discard panel and click on any buttons, accidentally bringing up another panel which would cause you to be stuck.
- Removed JellyBean combinations for flowers that do not exist but would still be accepted, causing issues with your Garden.
December 7, 2007 - sv1.0.31.3- Fixed a rare server crash caused when using one of the new bigger Closets.
- Fixed problems some Toons were having when activating doors or gag barrels.
- Fixed an issue with changing game resolution to 1280x1024.
December 4, 2007 - sv1.0.31.2The Toon Council is pleased to announce that many in-game item limits have been increased: - Toons can now carry up to 25 SpeedChat phrases.
- Clarabelle's Cattlelog has two new Estate closets available for purchase - 20 and 25 item closets.
- Estates (including the attic) can now hold up to 45 items.
- The mailbox can now hold up to 30 items.
Other changes and fixes in this release: - Fixed a problem which allowed NPC Toons' chat bubbles to be blocked by other Toons' chat bubbles.
- Made a change to how the elevator timer behaves. When a Toon exits an elevator that is not empty, 10 seconds will be added to the countdown timer. This will only occur once. Subsequent hopping on and off will not reset the timer nor add more time to it, in order not hold up the elevator from departing. Only when all Toons exit the elevator will the timer be fully reset.
November 8, 2007 - sv1.0.30.20- Changed Type-A-Name panel so that the first letter of each word is automatically capitalised.
- Fixed a rare crash bug which occurred if you picked gags from your gag tree.
- Fixed a very rare MiniGolf crash bug.
October 24, 2007 - sv1.0.30.18- Fixed a crash bug which sometimes occurred when playing the Treasure Dive trolley game.
- Changed the number of minigolf idle timeouts from 3 to 2. This means that if you do not take a shot within the allotted time twice in a row, you will be removed from the course and taken back to the MiniGolf playground. This is to ensure brisk play for all Toons.
- Fixed crashes caused by MiniGolf.
- Fixed a rare crash while playing the Jungle Vines trolley game.
- Fixed a crash which sometimes occurred when your Toon tried to teleport to someone seated at a Picnic Table in Acorn Acres.
- Made the hedges which border Acorn Acres look better.
September 20, 2007 - sv1.0.30.16MiniGolf ties are now decided in favour of the Toon with the shortest course time. When there is a tie, the winner will be declared prior to the showing of the rankings.
- Added new MiniGolf related SpeedChat phrases: "Sorry, I'm busy golfing!" and "Good game!"
- Made grammar changes to existing SpeedChat phrases.
- Various bug fixes and stability enhancements.
September 13, 2007 - sv1.0.30.14- Added a new and improved "Whole In Won" golf hole into Minigolf.
- Added additional stability enhancements and crash bug fixes.
- Added a new minigolf in-game tip which appears if you do not hit the golf ball with enough power.
September 12, 2007 - sv1.0.30.12Attention Toons! The tunnel to Toontown's newest neighbourhood -- Chip 'n Dale's Acorn Acres -- is now open. That's right -- it's time to play some minigolf -- Toontown style! Acorn Acres is accessible from a tunnel in the Donald's Dock Playground. Once in Acorn Acres, Toons can enjoy the various outdoor activities available, such as having a picnic, catching a ride on a geyser and of course, playing some minigolf! There are 3 Toontastic courses for Toons to enjoy: - Walk In The Par
- Hole Some Fun
- The Hole Kit And Caboodle
Once your Toon is ready to golf, it's easy to play. Press the Left or Right Arrow keys to change your Tee spot and press the Control key to set it. Then press the Left or Right Arrow keys to aim and press and hold the Control key to swing your club. Holding the Control key will increase the power of your swing. Toons can earn up to 30 different minigolf trophies -- earn them all and receive a total +3 point boost to your Laff limit! Keep track of your records and achievements on the new minigolf page in your Shticker Book. Don't forget to yell "Fore!" with the new minigolf SpeedChat phrases, and remember -- no mulligans allowed! June 27, 2007 - sv1.0.29.8- Attention Toons! We've added some new "Estate Party" themed SpeedChat phrases! Each Cattlelog update will feature four randomly chosen phrases (out of twelve total) for your shopping pleasure. Enjoy!
- Fixed some client crash bugs in the Toon Memory Game, Treasure Dive and Toon Slingshot Trolley Games.
- Your Toon should now fall asleep properly when becoming inactive when interacting with various items (such as the Jellybean Bank or Telephone).
June 5, 2007 - sv1.0.28.9- Fixed bugs which caused crashes in the Treasure Dive, Toon Memory and Toon Slingshot Trolley Games.
- Fixed a rare crash which occurred when Toons used the phone to call Clarabelle's Cattlelog.
May 15, 2007 - sv1.0.27.6- This is a maintenance release.
April 26, 2007 - sv1.0.27.5- Elevator minimum Laff point requirements have been instituted for Cog HQ elevators. For details click here.
- Once a Toon boards a Cog VP, CFO or CJ HQ elevator, they can hop off only once. If a Toon hops off one of these elevators, they must wait until it leaves or empties of all Toons before boarding again.
- Added elevator related SpeedChat phrases.
- Improved stability in the new trolley games and in the victory dance after Cog battles.
- Improved Gifting subsystem. When you first call Clarabelle you will see the "Buy Gifts" button greyed out and it will show "Trying...", this is a way for us to check to make sure Gifting is working properly before you make any purchases. If for some reason Gifting is not working properly, the "Buy Gifts" button will stay greyed out and you will not be able to buy gifts during that time. If you ever encounter this, please submit a bug via our Contact Us page!
April 18, 2007 - sv1.0.26.12.v2- This is a maintenance release.
April 5, 2007 - sv1.0.26.12- This is a maintenance release.
March 31, 2007 - sv1.0.26.8- This release adds more stability to the new Trolley Games.
March 29, 2007 - sv1.0.26.8The Toon Council is proud to announce four -- count 'em, four! -- new stops for the Trolley! Toons all over Toontown can enjoy these Toonerific new Trolley games. - Toon Slingshot - Launch yourself into the Toonisphere!
- Jungle Vines - Swing from vine to vine!
- Treasure Dive - Dive and recover sunken treasure!
- Toon Memory Game - Find the most matching cards!
Bug fixes: - Fixed a bug that sometimes caused long lists to scroll up or down on their own after clicking the arrow buttons only once.
March 7, 2007 - sv1.0.25.14- The Toon Council is proud to announce our newest addition to Toontown -- please put your paws and hoofs together and join us in welcoming the Pig to our Toon family! Members can now create Pig Toons and bring a little swine to the party!
January 12, 2007 - sv1.0.24.22January 10, 2007 - sv1.0.24.21- Fixed a bug that caused the Grand Touring trophy to not be awarded if one or more of the races used were from a Grand Prix. The trophy would have been awarded after completing the next non-Grand Prix race
- Made several enhancements to improve game stability
- Fixed a bug of a missing sound effect when your Toon goes up in shovel skill level
December 1, 2006 - sv1.0.24.15- Fixed a bug which would cause a game crash if you tried to return your Doodle to the Doodle Shop, cancel your return and then exit the game
- Fixed a bug that could cause crashes when you teleported around
November 30, 2006 - sv1.0.24.13.v2- Fixed a bug which would cause game latency and instability whenever your Toon went to your [*]Estate with your Doodle, entered and exited your House, then teleported back to the playground
November 29, 2006 - sv1.0.24.13- Fixed a problem when walking down streets and then teleporting back to the playground, which on occasion may have caused the game to be unstable
- Implemented multiple other fixes and changes which will enhance game stability
November 22, 2006 - sv1.0.24.10- Feature updates affecting US game instance only
November 20, 2006 - sv1.0.24.10- Made the hardest parts of the Tug of War Trolley game easier
- Fixed an incorrect camera angle for the Opera sound gag
- Fixed problem with long text spilling over their word bubbles in the Cattlelog
- Fixed a rare bug that caused the reward movie sequence for Level 7 gags to not play correctly
- Fixed a rare crash that occurs in the Catching Game
- The Reward movie will no longer play if all Quests have been completed
- Tweaked and improved the timing of sound effects and camera movements for the High Dive gag and all Sound gags
- Fixed a problem Toons had with picking a Gag Tree while your gag inventory was full. It used to result in your Toon losing the gag off the tree, but now you won't be able to pick from a Tree (nor remove the tree) when your inventory is full
- Made changes to gags so that Level 7 gags no longer count towards the maximum number you can have
October 25, 2006 - sv1.0.23.9- Stock up for battle with seven ultra-Toontastic new gags: High Dive, Train Track, Presentation, Opera Voice, Wedding Cake, Geyser and Ocean Liner!
- Each Level 7 gag is unlocked once you've maxed out at 10,000 skill points on that gag track
- Unlike other gags, Level 7 gags are only awarded once you earn 500 additional skill points
- Each time you want to use a Level 7 gag, you will need to re-earn these skill points
- You can also plant one of these special gags in your Estate's garden
September 28, 2006 - sv1.0.22.17- Fixed an issue with the big Watering Can which caused it to pour an incorrect amount of water
- Added a new SpeedChat phrase, "Sorry, I'm busy gardening!"
- Fixed a crash bug which could occur if another Toon is checking out your garden and you leave your Estate
- Fixed a bug that would occasionally cause a crash when you water a plant
- Fixed graphics related to harvesting gags from a tree planted on a slope
September 14, 2006 - sv1.0.22.15Estate gardening is here - can you dig it? - Spruce up your Toon's Estate with new gardening tools available in your next issue of Clarabelle's Cattlelog! Plant Jellybeans around your house, add water and watch 'em sprout. Once they've bloomed, pick 'em and sell 'em at the wheel-barrel to earn more Jellybeans for planting!
- The more you garden, the greater the variety of flowers you can plant. Advance your skills to purchase better gardening tools, earn trophies and add to your total Laff Point level. Master gardeners can enhance their estates with statues and fountains available only from Clarabelle's Cattlelog.
- And if you're running low on cream pies, plant a gag and watch a gag tree grow a stash of'em for you to pick and use in battle. Plant up to eight different trees around your Estate. Plus, organically-grown gags have an advantage against the Cogs!
August 23, 2006 - sv1.0.21.13- Updated Estate Cannon game with minor enhancements to collision detection
- Corrected missing Donald-in-a-Box graphics element in Donald's Dreamland
- Fixed missing sound effect when a Toon receives evidence from the witness stand during a Chief Justice battle
August 3, 2006 - sv1.0.21.10- Fixed several Estate Cannon game related crashes and improved overall stability
- Fixed problem some Toons had with leaving the Chief Justice lobby
- Ensured the T-Shirt Contest winners' designs were available to all Toons in the Cattlelog
August 2, 2006 - sv1.0.21.9- Six Estate cannons will be available for a 48-hour rental period in your next issue of Clarabelle's Cattlelog. Play in pinball mode, where a high score is awarded for careening off the most objects, or in Toon-Up mode, where the more times you hit the floating target (while the clock is ticking!), the more Laff Points are restored
- Winning designs from the T-Shirt Design Contest - 3 US winners and 1 UK winner - are now available for purchase from Clarabelle's Cattlelog
- Fixed an issue with the game sometimes incorrectly detecting DirectX 7 (which is no longer supported) and thus preventing the player from launching Toontown
- Toons now have shadows while walking on dirt paths in their Estate
May 23, 2006 - sv1.0.20.19- Made changes to ensure Toons receive their reward for defeating the Chief Justice
- Corrected a few typographical errors
- Improved stability by eliminating the ability to skip certain battles in the District Attorney’s office
- Improved game stability when interacting with the Mailbox in your Estate
May 4, 2006 - sv1.0.20.18- We've made some enhancements to the Chief Justice battle. Here are the details:
* In the 9 Cogs difficulty case, a Toon's evidence will have a bonus weight of 1 for every juror after the first one is successfully put on the jury. For example, if a Toon were able to put 3 jurors onto the jury successfully, the total weight for her evidence would be 3 (1 + 2 bonus). During the bonus state (when all Cogs are stunned) this would double to 6! * In most difficult cases (10 Cogs!), the evidence bonus weight will be 1 for every juror put on the jury successfully. For example, if a Toon shot 4 jurors into the jury box successfully, the total weight of her evidence would be 5 (1 + 4 bonus). * You can now click on other Toons in the Chief Justice battle to see their health, and the Friends Panel should also appear * The cannon ammo indicator during jury selection will now blink when you are about to run out of shots * The Chief Justice will perform his area attack less frequently * It should now be easier to hit the pan on the scales of justice when it is very low (i.e. when Toons are winning!) * We've added a SpeedChat phrase for telling other Toons your evidence weight bonus during the Chief Justice battle. If you have no bonus it will not be available - Made changes to help correct some elevator woes inside the DA's Office Lobby
- The damage to Sellbot HQ's Factory Goons has been decreased
- Fixed graphics issues with snowflakes in The Brrrgh
- The names of Toons with the Polar Bear effect should now be legible
- Fixed a typo in Dr. Pullyurleg's dialogue when he offers you a new gag track to pick
- Fixed a few crash-causing bugs and improved general stability
April 27, 2006 - sv1.0.20.15April 25, 2006 - sv1.0.20.14- Court is now in Session - Lawbot HQ is here! Check out Polar Place, the new street in The Brrrgh, which leads to Lawbot HQ
- The number of Merits earned in Sellbot Factory has been increased by a factor of two. This does not affect the gag experience multiplier
- Update to the Districts Shticker Book page: Districts with a red light indicate that the District is highly populated at this time and that game play would be compromised if traffic increased. Districts with a green light indicate this is the best place to be at that very moment. Districts with a blue light indicate that this is a less populated District, optimal for looking for the building you may need, but fewer Toons to work with
- Fixed a bug that caused a crash when someone finished a Kart race right when they "time out"
- Fixed the Whole Cream Pie delivery quest text so directions to Tom will be given by Fifi
- Some dialogue related to Cog Summons have been changed
- Screenshots will no longer have debug text all over the image
- Fixed a problem with Kart Racing where the race progress interface sometimes did not appear in a timely manner
- Added new SpeedChat options specific to Lawbot HQ
March 22, 2006 - sv1.0.19.9- Fixed a bug that caused Toons to crash out occasionally if they are near other Toons getting on and off the race starting pads in Goofy Speedway
March 21, 2006 - sv1.0.19.8- Fixed a bug that was causing Doodles to walk away from Toons right after performing a trick
- Fixed a bug that caused some Toons' Estates to sometimes "disappear" and become inaccessible
- Fixed a graphics issue that caused some players to see incorrect colours/textures and other graphics glitches
- Fixed a crash that occurred when some players tried switching to full window mode
- Fixed crash which occurred if a player switched Toons after having thrown a pie in a Karting Toon Battle
- Fixed a rare crash which happened when a Toon finished a Kart race just as he or she was about to "time out" of the race
February 22, 2006 - sv1.0.18.39.v3- Applied data clean-up patch. If you notice any loss of data on your account or Toon, please submit a bug report under Technical question.
February 8, 2006 - sv1.0.18.39.v3- Fixed recent crashes related to Teleporting to your own or your friend's Estate
February 1, 2006 - sv1.0.18.39.v2- The Grand Touring trophy issue is fixed, and the trophy should be properly awarded now
January 26, 2006 - sv1.0.18.39- We've been made aware that some players may still be having issues with the Grand Touring trophy. We are looking into it and apologise for the inconvenience
January 19, 2006 - sv1.0.18.38- Some changes have been applied to Karting so it is less likely for a Kart to end up in "grey space" outside of a track. If it happens the Toon and Kart will be teleported back onto the track.
- The "skid/smoke" effect will no longer show up while a Kart is flying in mid-air while taking a corner
- Fixed a bug that caused Toons who timed out during a Grand Prix race to immediately time out again when they try to enter another Grand Prix race
- Fixed a background graphics issue with Airborne Acres Reverse track and a black "tear" in the landscape
- Fixed bug that caused race trophies to not be awarded for the new tracks
January 12, 2006 - sv1.0.18.37Start your engines! Goofy Speedway has expanded and now features three additional racetracks, as well as a Grand Prix tournament! - Each track entrance now offers an additional racetrack (and its reverse counterpart): City Circuit now also leads to Blizzard Boulevard, Screwball Stadium will now also lead to Corkscrew Coliseum, and Rustic Raceway will also take you to Airborne Acres.
- All signs under each tunnel will flash several times before changing to the different race track name. Once you are on the starting block waiting for the race to start, the racetrack will not change
- The new Grand Prix event will require Toons to Toon Battle through three racetracks in succession! The Toon with the highest score in the entire event wins! It costs more to enter but the rewards are well worth it (not to mention the bragging rights!)
- There's a new gag available for Toon Battle. Can you guess what it is? (HINT: it goes "SPLAT!")
Here are additional bug fixes: - Fixed issue with Bear SpeedChat phrases
- Fixed a rare crash caused by the Mailbox buttons being clicked in rapid succession
Toons will now "time out" of a Kart race if they take too long to finish. Currently that time is set to 60 seconds above the qualifying time for that track - Fixed a bug that may cause an "invisible" Toon to be present during a Cog battle
- Made several crash fixes
December 22, 2005 - sv1.0.18.27- Made additional fixes to Gifting
- Slightly changed the way Mailbox screen works: There is now a Close Mailbox button on the lower right, and the old Close Mailbox button is now a Discard item button. There will be another confirmation window if Discard is picked to make sure you really do want to discard that particular item
December 21, 2005 - sv1.0.18.26- Fixed a crash related to closing the game window or disconnecting while playing a Mini Game
- Fixed a crash that occurred when one used the Cattlelog phone with a Toon that has the Big Toon effect and the phone was mounted at the edge of a wall
- Made the Gifting system more robust to curb crashes
December 20, 2005 - sv1.0.18.25- Bear is now available in Make-a-Toon
- You can now purchase gifts from Clarabelle's Cattlelog for Toons on your Friends List
December 8, 2005 - sv1.0.18.18- Fixed a graphics problem with the "Toons of the World Unite! Gag-up!" effect
For old release notes click here
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