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Careers At Black Rock
Future Internet Research Engineers
Job Title: 2x Postgraduate Research Engineer Hiring Manager: Dr Kenny Mitchell, Research Lead, Disney Interactive Research HR First Point of Contact: Dawn Beasley, Studio Recruiter
Location: Brighton, United Kingdom
Business Unit: Black Rock Studio, Disney Interactive Studios, The Walt Disney Company Ltd
Hours/week: 40 hrs/week, flexi-time 10am-4pm core hours, summer Fridays
Start date: ASAP
Duration: The first stage co-funded project covers developments for up to 2 years
Project:
As part of a european consortium, Black Rock Studio, Disney Research Zurich, DKFI, France Telecom (Orange), BBC and Technicolor are collaborating together on the Future Internet Content research project.
http://www.fi-ppp.eu/projects/fi-content/
Our role includes development of innovative video game use cases for connected devices with high speed, low latency communications. We seek further research expertise in the following areas,
- Real-time computer vision, including knowledge of SLAM, PTAM or Predator algorithms, and capture, tracking and recognition research publications/results.
- Real-time computer graphics, including graphics algorithm publications/results, extending advanced graphics features of video game graphics engines.
Candidates will be considered at post doctorate level or exceptional MSc/MPhil graduates or equivalent industry experience.
Context: This work will combine with programmers, designers, artists and research scientists with prototyping and game teams within the R&D team which is embedded in Black Rock Studio offices overlooking Brighton's famous sea front.
Company Description:
Black Rock Studio is a multi award winning video game developer with most recently released action racing games, Split Second & Pure. Formerly Climax Racing, Black Rock Studio is a development studio of Disney Interactive Studios and is based in Brighton, England. Disney Interactive Studios, part of Disney Interactive Media Group, is the interactive entertainment affiliate of The Walt Disney Company (NYSE: DIS). Disney Interactive Studios self publishes and distributes a broad portfolio of multi-platform video games, mobile games and interactive entertainment worldwide. The company also licenses properties and works directly with other interactive game publishers to bring products for all ages to market. Disney Interactive Studios is based in Glendale, California, and has internal development studios around the world. For more information, log on to http://www.disneyinteractivestudios.com.
Disney Interactive Studios (DIS) creates cutting-edge video games based on Disney's original properties. Embedded in its game studios, Disney Interactive Research draws its inspiration and research agenda from the challenges faced in bringing these properties to life. On the authoring side, the goal is to reduce constraints on artists, animators, and game designers, liberating them to focus on their artistry and the user experience. On the end-user side, the goal is to achieve real-time performance by mathematically reformulating problems in areas such as indirect lighting, capture, physical simulation, and character locomotion.
Our lab in Zürich is perfectly placed for easy access to the Swiss Federal Institute of Technology Zürich (ETH), whose formidable faculty in science and engineering includes 21 Nobel Laureates. With strong ties to the Computer Graphics lab at ETH, the Zürich lab is influencing video of the future (video manipulation, video coding, 3D, and perceptual studies), computational cinematography, human and facial animation, and capture technologies. Additional strengths include wireless networking and computational materials. In spite of distance, our Zürich researchers have frequent contact with The Walt Disney Company business units.
Our lab in Pittsburgh is co-located with Carnegie Mellon University. CMU has one of the country's top five graduate schools in electrical engineering and computer science, and is particularly strong in robotics, human-computer interaction (HCI), speech understanding, and machine learning. Our relationship with CMU provides opportunities for collaboration, as well as access to state-of-the-art laboratory facilities in robotics and motion capture. Our Pittsburgh lab also conducts research in radio and antennas, and has a focus in sports visualization. Pittsburgh researchers are currently executing projects inspired by ESPN, Walt Disney Parks and Resorts, and other business units of The Walt Disney Company.
As part of The Walt Disney Company, Disney Research draws on a legacy of innovation and technology leadership that continues to this day. In 1923, Walt Disney sold his animated/live-action series the Alice Comedies, founded his eponymous company, and launched a succession of firsts: The first cartoon with fully synchronized sound (1928). The first full-color cartoon (1932). The first animated feature film (1937). The first modern theme park (1955).
The Walt Disney Company was also an early leader in entertainment technology development with inventions like the multiplane camera, Audio-Animatronics, Circle-Vision 360°, and Fantasound.
In 2006, The Walt Disney Company acquired Pixar Animation Studios, a move that brought a host of valuable creative and technology assets, including a strong culture of excellence in research. Pixar is a major generator and publisher of world-class research in computer graphics. Its scientists contribute directly to Pixar's critically acclaimed films, consistently winning multiple technical Academy Awards®. The Pixar acquisition was a source of inspiration for the formation of Disney Research, and continues to influence the way we're organized and run.
Disney Research was launched in 2008 as an informal network of research labs that collaborate closely with academic institutions such as Carnegie Mellon University and the Swiss Federal Institute of Technology Zürich (ETH). We're able to combine the best of academia and industry: we work on a broad range of commercially important challenges, we view publication as a principal mechanism for quality control, we encourage engagement with the global research community, and our research has applications that are experienced by millions of people. We're honoring Walt Disney's legacy of innovation by researching novel technologies and deploying them on a global scale.
To apply, please send your CV to: jobs@distudios.net